Better gaming thanks to a curved screen? That can actually be the case. TechStage explains why curved monitors work better with some games, where the limits are, and what to look for when buying.
Curved monitors, i.e. screens with a curved display, try to adapt to the natural field of vision. If you sit in front of it, the sides of the screen should be seen from the corner of your eye. The idea behind this is that the cut between the virtual and real environment is less for the player than with classic flat monitors.
However, this also has disadvantages: in order to fully utilize the effect, you have to sit directly in front of it. In addition, it is more difficult to set up a multi-monitor setup, also because the curved monitors do not offer a pivot function due to their construction, i.e. they cannot be turned upright.
Radius: The curvature does it
The interesting value of the curved monitors can be found in the R value. Put simply, it reflects the curvature of the screen. The lower the value, the more curved the screen. For example, if you were to build a circle of monitors with the value 1800R, this circle would have a radius of 1800 mm or 1.8 m. The value also indicates the maximum distance you can sit from the monitor so that the effect is still effective . The closer you sit, the more intense the immersion, the more you feel in the action. Typical radii are 1500 and 1800.
Diagonal and aspect ratio
The screen diagonal is more or less free to choose from, reasonable screens are available from around 27 inches diagonally. The larger the diagonal, the more noticeable the effect. More on this in the field of practical experience.
It is interesting how the curved monitors can play with the aspect ratio. Since you have more space left and right, the screens can be wider without having to be higher. This not only makes the classic 16: 9 format possible, many manufacturers use the much wider 21: 9 format.
The higher format comes with a different resolution, usually an ultra-wide variant such as 2560 × 1080 (UW-UXGA) or 3440 × 1440 (UWQHD). The graphics card (theme world) in the PC must have enough computing power to be able to fire up this resolution. In addition, there can be problems with games. Badly made console ports in particular tend to have problems here. If you want to find out more in advance, you should go to Widescreen Gaming Forum surf past. The users there maintain what is probably the most extensive database on the subject of widescreen gaming. There are also tips on how to solve display problems.
For the test, we tried a 34-inch monitor from Xiaomi (test report) and an AOC 27G2ZU / BK with a 27-inch diagonal. Both have a curvature of 1500R. At the same time we used a straight AOC 27G2U / BK. We won’t go into the image quality in detail here; all three monitors have an excellent display that is easy to gamble on.